Rewards Option
Item Format
Each reward must has item to display. Should use Item Format at this page.
Example:
General Options
Those options can be used in the 2 types of reward. All of them except rate are optional.
amount: The amount of reward items. Like
1
. You can also entry in the form of "1~5
" which means the amount is random in the interval.times: How many times the commands excute, can be used as random money amount. You can also entry in the form of "
1~5
" which means the times is random in the interval.give-item: Whether give the item to the player. Recommend set false if just want to use commands as reward. Like:
true
.actions: The action will active after finish flip (close flip UI). Use Action Format here, for more info, please view Format page.
flip-actions: The action will active when flip the card. For safely reason, only recommand use announcement action here. Use Action Format here, for more info, please view Format page.
rate: The weight of the reward. Real rate is this
reward rate/all rewards total rate
.
You can also use rates
option to replace rate
option to make dynamic rate, like:
This means default players will have 0.1 rate for this reward, players meet one_rates_condition
condition (view rates-conditions option below) have 0.4 rate.
This rate supports PlaceholderAPI's placeholder and Math string, like this: (You need enable math.enabled option in config.yml file to use Math string)
rates-conditions:
one_rates_condition
is Condition ID, can write it at rates option like this format. In this example, players who in OneWorld will have 0.4 rate.
Each condition id section should use Condition Format, for more info, please view Format page.
edge: The textures of reward edge. It can express rarity. If not set, card won't have any edge.
limit: The max limit of the reward in a card flip event. Set 1 means you can only get this reward once in a card flip event.
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